![]() ![]() ![]() I thoroughly enjoyed every combat sequence, and it offers a reason to keep coming back. Where NEO really shines is in the combat. I’d implore anyone even remotely interested in RPGs to try this unique take on battles. Coupling this with the oftentimes lengthy character interactions results in a passive gameplay experience for large periods. Rarely does it test a player’s skill though, and it can feel as though you are just going through the motions. You’ll need each of these to complete the puzzles and it feels wholly unique. Each unique ability offers something different: one character can change the past, another can remind people of things they’ve forgotten, and the last one can dive into people’s minds. Scanning the landscape reveals the Noise, but it also allows you to interact with the inhabitants of Shibuya by utilising your skills. Here you can interact with the world in different ways, as well as see the Noise – enemies that represent negative emotions that have come to life. The main characters have their own unique skill, and these can be accessed once R is clicked and you enter Scan mode. Challenges vary somewhat however, they require the same game mechanics each time. The streets, alleys and shops of Shibuya are very well designed, and this makes traversal to the challenges enjoyable. Once the story has been set, you’ll begin exploring the ultra-stylised district of Shibuya on foot. The cartoon storyboard approach is the perfect fit – it looks anime-zing! There’s an undeniably impressive level of polish that has been applied, and this emanates through every element of NEO. It’s slick, stylish, and full of superb story beats. Much like a visual novel in its design, NEO develops this excellent story through comic-book style interactions between the main cast and the characters they meet along the way. It’s a fascinating concept, and one that feels akin to a video game version of The Hunger Games. They are taking part in the Reapers Game – a game in which recently deceased participants compete against each other to compete in a series of challenges to guarantee their survival. The concept of NEO, an action role-playing game, centres around students from the Shibuya district in Tokyo, Japan. The district of Shibuya has been lovingly crafted and oozes style. Alongside this is the introduction of a new cast, changes to combat, and a modernisation that is in keeping with the time. With the passing of time and new developments in Nintendo hardware, the sequel features all manner of changes, the most obvious of which being 3D visuals. Square Enix has answered calls for a sequel to the 2007 DS title of a very similar name, The World Ends with You. What many spend time hoping for is either a remake, remaster, or a sequel. As the years go by, these titles gain status among the community that makes them difficult to obtain for those who weren’t aware of them at the time. Throughout the course of its rich, illustrious, and oftentimes bizarre history, Nintendo has had its fair share of cult classic titles that are equal parts respected, revered, and refreshing. ![]()
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